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Nintendo

31

May

2BGC Ep. 14 – Super Mario Bros. 3 (1988)

The fourteenth game for the 2-Bit Game Club will be Super Mario Bros. 3 (1988) for the Nintendo Entertainment System.

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In 1988 the Super Mario Bros. series reunited to see the era of the NES out. Widely recognized as one of the best game of its time, and best platformers of all time, SMB still has a dear place in the hearts of gamers being a favourite game for speed runners. SMB3 is colourful, full of variety and novelty, recognizable  as a Mario game but still full of fresh ideas. As successful a follow up title as there might ever be Super Mario Bros. 3 remains a joy to play.

 

To find a copy of Sim City try your friendly retro game store. Join in the discussion about this piece of video game history and share your thoughts with us. You can find the 2-Bit Game Club around the web at the following:

Facebook – Twitter – YouTube – Patreon – iTunes

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12

Mar

2BGC Ep. 11 – The Legend of Zelda: Ocarina of Time (1998)

The eleventh game for the 2-Bit Game Club will be The Legend of Zelda: Ocarina of Time (1998) for the N64.

Zelda was a big kid on the block long before there was 3D gaming, with four hit games for the NES, SNES, and DMG, the series was already a heavy hitter in the games industry, but in 1998 Miyamoto and Aonuma released what would be Nintendo’s heavy weight champion.

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Zelda wasn’t the first Nintendo series to bridge the gap from 2D to 3D, but it did so with universal acclaim. The game stands with an invincible 99% on Metacritic, having received perfect score from IGN, Gamespot, and became the first game to receive 40/40 from Famitsu.

If you haven’t played this game you’re missing out on a cornerstone of gaming history. Even if you don’t enjoy 3D action adventure games with compasses and dungeon maps The Legend of Zelda: Ocarina of Time is worth playing for the historical value alone.

To find a copy ofThe Legend of Zelda: Ocarina of Time try your friendly retro game store. Versions of the game are available for N64, Gamecube, 3DS, and virtual console. Join in the discussion about this piece of video game history and share your thoughts with us. You can find the 2-Bit Game Club around the web at the following:

Facebook – Twitter – YouTube – Patreon – iTunes

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14

Nov

Pokémon In Museums Versus In the Wild

By Christine Kim

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Blockbuster video game exhibitions rarely inspire me to think critically about games. My opinion was confirmed upon visiting the Ontario Science Centre in 2013 to see Game On 2.0. Especially in respect to how the Pokémon franchise was incorporated into an exhibition covering over 60 years of gaming history. This logistically complex touring exhibition was organized by the Barbican Centre and perhaps is still the world’s largest touring exhibition on the evolution of video games.


Laid out in a loose chronological order and organized into 14 distinct sections, the expansive exhibit features more than 150 playable games.
Game On 2.0 tracks the development of video games from the earliest computer games to arcade-era hits – including pinball games – as well as rarely-seen consoles, controllers and collectables.
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